Architecture of Massively Parallel Microprocessor Systems (Computer Architecture Book 9)

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A distributed computer is a distributed memory computer system in which the processing elements are connected by a network. A cluster is a group of loosely coupled computers that work together closely, to give illusion of a single computer. A massively parallel processor MPP is a single computer with many networked processors distributed computing is the most distributed form of parallel computing. It makes use of computers communicating over the internet to work on a given problem. Currently, the most common type of parallel computers is supercomputers, networked parallel computer clusters and "grids", multi-processor SMP computers, multi-core PCs.

In order to accomplish parallel computing, the system is controlled by operating system, which provides the interaction between processors and processes. Parallel operating system is mainly concerned with managing the resources of parallel machines.

Algorithmically Specialized Parallel Computers

It comes across with many challenges; hence the operating system must be compatible. Parallel computing can be classified in number of ways; one of the most common ways is to classify w. The memory can be shared or distributed among the processing elements.

SMPs fall under shared memory parallel computer architecture, while Clusters and MPPs fall under shared memory parallel computer architecture. For example, operating system design requirements for shared memory parallel computers like SMPs may be different from distributed memory parallel computers like Clusters; as message passing is most highlighted requirement is Clusters but not frequently required in SMPs. In order to design operating system for parallel computing, there are many components which need to be parallelized. There are different aspects to the categorization of parallel computing operating system such as degree of coordination, memory and process management, concurrency and synchronization.

For diversion from serial to parallel computing architecture, operating system also needs some changes as requirements for its design. But there are many issues and problems associated with accomplishment of these requirements. These operating system design issues vary, depending on selected parallel computation architecture. By going through major operating system requirements, this section addresses operating system design issues which have been specified in the referenced review papers. Synchronization of parallel tasks in real time usually involves waiting by at least one task, and can therefore cause a parallel application's wall clock execution time to increase [2].

There are two categories of processor synchronization: mutual exclusion and producer-consumer [7]. For mutual exclusion, only one of a number of current activities at a time should be allowed to update some shared mutable state. For producer-consumer synchronization, a consumer must wait until the producer has generated required value. Barriers, which synchronize many consumers with many producers, are also typically built using locks on conventional SMPs.

Locking schemes cannot form the basis of a general parallel programming model. Titos, A. Negi, M. Acacio, J. Negi, R. The full list of publications can be found visiting the personal web pages of the group members, where you could download most of the papers in pdf format. Current technology trends are increasing the number of available transistors per chip.

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Microprocessor Design/Print Version - Wikibooks, open books for an open world

Nonetheless, these trends are also making these transistors more prone to permanent, intermittent and transient faults. To overcome these problems, we need to develop new architectural techniques that will ensure the reliability of the chip. Traditionally, this can be achieved by adding a significant amount of redundant hardware, something which increases the cost of the device and decreases its performance and energy efficiency.

Our main goal consists of providing fault-tolerance with minimal performance degradation. For achieving this, we propose fault-tolerance techniques both at the microarchitectural level and at the interconnection network level. With this proposal, we achieve an improvement in terms of both performance degradation and area overhead compared to previous works. We leverage the already introduced hardware of LogTM-SE to provide a consistent view of the memory between master and slave threads through a virtualized memory log, achieving both transient fault detection and recovery, more scalability, higher decoupling and lower performance overhead than previous proposals.

For handling faults that happen in the on-chip interconnection network of CMPs, we propose to add fault-tolerance at the level of the cache coherence protocol instead of at the level of the interconnection network itself. We have shown the viability of our approach and we have developed several fault-tolerant cache coherence protocols. Finally, we study the impact of hard faults on cache memories. The proposed model is distinct from previous work in that it is an exact model rather than an approximation.

Besides, it is simpler than previous experimental frameworks which are based on the use of fault maps as a brute force approach to statistically approximate the effect of random cell failure on caches. February June Current processors are endowed with many simpler processors, having a tremendous potential in terms of peak performance.

However, it is not a trivial task to take advantage of the potential performance that these platforms provide to the scientific community. In this task, we develop scientific application from different fields such as linear algebra, system biology, natural computing, image processing, etc.

On these emergent platforms, providing insight into the peculiarities of their programming models and architectures. Currently, we are researching in applying those models to challenging problems, mainly derived from Bioinformatics. Our studies began with a performance study of the GPU as general purpose computing device, providing some insights into the peculiarities of CUDA programming model [Cecilia][Ceciliaa]. In addition, we discuss alternative ways of computation inspired on natural computing and their efficient design on GPUs. Conference on Parallel Computing ParCo Lyon, France, pp , ISBN: Thus, one piece of data in each of a set of pickets comprise the set of data upon which an associative operation is performed by all pickets in parallel.

The design can be implemented today with up to 50k gates of data-flow and control logic, and with multi-megabits of DRAM memory on a single chip. Each of these chips is configured to contain plurality of pickets or processing units. In the preferred embodiment for text processing, which is capable of graphics use, there are 16 pickets with 32kbytes of DRAM memory for each picket on a single picket chip, and the system comprises an array of 64 of such picket chips, yielding an array of processing elements.

IPDPS 12222 Conference

This picket architecture may be manufactured with CMOS technology which permits 4 million bits of DRAM be laid down in repetitive patterns on a single chip, and the remaining chip surface area available on the chip is filled with logic standard cells which will employ up to 50k logic elements and which can form the data flow and control logic in order to form pickets on the chip.

We have arranged the system so that pickets may process data with local autonomy and provided a "slide" between pickets. The picket technology is expandable, and with k byte of DRAM in each single picket 16 MBit DRAM memory chip , the picket architecture will handle full 24 bit color graphics in the same manner as text and 8 bit color or gray scale graphics are handled with our current preferred embodiment. Experimental manufacturing technology shows that this density is foreseeable within the near future as a consistent manufactured product capable of operating in an air cooled environment.

For color graphics, our preferred picket architecture would increase the amount of DRAM on the chip to kbyte per picket, while maintaining 16 pickets per chip. Alternatively, 24 picket units per picket chip with 96 kbyte memory could be employed for full color graphics processors. We will describe our preferred embodiment in relation to the accompanying drawings in which:.


  1. CSE502: Computer Architecture (Spring '14).
  2. MPP Definition from PC Magazine Encyclopedia.
  3. EP0485690B1 - Parallel associative processor system - Google Patents.
  4. Architecture of a massively parallel processor.
  5. Parallel Computing for Graphics.

Turning now to the drawings in greater detail, it will be recognized that Fig. In such prior art devices, the SIMD computer is a single instruction, multiple data computer having a parallel array processor comprising a plurality of parallel linked bit serial processors each being associated with one of a plurality of SIMD memory devices.

The SIMD computer itself comprises a processor array having a plurality of processing elements and a network which connects the individual processing elements and a plurality of conventional separate SIMD memory devices. The SIMD computer is a parallel array processor having a great number of individual processing elements linked and operated in parallel. The SIMD computer includes a control unit that generates the instruction stream for the processing elements and also provides the necessary timing signals for the computer. The network which interconnects the various processing elements includes some form of interconnection scheme for the individual processing elements and this interconnection can take on may topologies such as mesh, polymorphic-torus and hypercube.

The plurality of memory devices are for the immediate storage of bit data for the individual processing elements and there is a one-to-one correspondence between the number of processing elements and the number of memory devices which can be the aforementioned buffer partition of a larger memory.

The i-acoma group at UIUC

For example, as illustrated in Fig. This processor is used to load microcode programs into the array controller 14 which includes a temporary store buffer to exchange data with it and to monitor its status via a host-controller data bus 30 and an address and control bus The host processor in this example could be any suitable general purpose computer such as a mainframe or a personal computer.

Computing Architecture -Video 1

In this prior art example, the array of processors of the array are illustrated as on a 2-D basis, but the array could be organized differently, as on a 3-D or 4-D cluster arrangement. The SIMD array processor comprise an array 12 of processing elements P i,j , and an array controller 14 for issuing the stream of global instructions to the processing elements P i,j. While not shown in Fig.

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